![]() I feel that’s realistic for an expansion team, Vegas not withstanding. In my first expansion season, I finished with 87 points (all simulated) which was just out of the playoffs. Coaching is a new part of the game as well and scheme fits matter as well. What I may see as an 80 overall player the team protecting may see worse. You also have to remember that scouting is a major part of the game and cap management is also important. You can’t make trades to secure certain players, so I felt it was realistic to get some quality players. In Burns’ case, I can see why San Jose saw a 34 year old signed for seven seasons to be expendable when you have some other guys on that blue line. There were some good players available (probably the best ones were Brent Burns and Samuel Girard) but when I used CapFriendly’s expansion draft tool I could see the thought process in which players were protected. The good news is that I didn’t notice any glaring issues. I haven’t had the chance to go years ahead in franchise mode, but I did make sure to simulate a few seasons. Similarly, when defending, I always am looking for opposing players who are unmarked because otherwise a one-timer will find the net more often than not. I find myself looking for open players at the circles and slot where before those players wouldn’t be as dangerous. The changes to shooting also change the way you play. What I also like about the clip above is the crowd reacting to the close hit early on. Later in the game, a cut scene showed Kuraly on the bench with “First goal in Franchise history” as a banner. This obviously wasn’t Kuraly’s first NHL goal as the display says but what I think happened is it saw it was the first goal in franchise history and wanted the animations of the puck being kept. From the backhand goal, to the really cool and exciting replay angles, to some of the Cybulski and Ferraro commentary. I clipped a goal from my Seattle Metropolitans expansion franchise which really showcases a lot of the improvements. But what he says actually works with what is going on in the game. The first few times he talked I almost rolled my eyes because I was so used to his iffy commentary as the third man in the booth. This makes you feel what you’re doing in the game matters.įerraro is just as good as he is in real life. If I wanted calm announcers I’d watch a game on TV. Cybulski may be a little too excited at times but that’s when I remember I’m playing a video game. ![]() The broadcast crew of James Cybulski and Ray Ferraro works and it’s clear they developed some chemistry. After more time, I can say that it’s probably the most fun I’ve had playing the NHL series in a long time. In my initial look at EA Sports NHL 20, I said that the small differences to the gameplay made a major difference. I've never been that big on NHL games, but I'll definitely put some time into 94 Rewind.After more time with the game, it remains impressive. It was the first time in over a decade I actually cared about Madden. I remember when EA did this for Madden 09's Collector's Edition bundle and included a ROM of Madden 93. Maybe players that have grown up with the 3D era of sports games won't find much of interest here, but I'm pretty ecstatic. With a full career mode to work through and tons of challenges to complete, it's almost like this is the main course instead of NHL 21. To sweeten the deal, NHL 94 Rewind even has trophies and achievements on PS4 and Xbox One, respectively. It's not that hard to pick up after an hour or so, especially since it is relatively simplistic. NHL 94 has some of that, but can be a confusing mess if you're not overly familiar with the original. While the fundamentals of hockey haven't changed at all in the last 26 years, we've definitely progressed with regards to making sports titles feel like actual sports. Now, it should be noted that NHL 94 is most definitely a retro game.
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